Satchel Exclusive Items

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Heavy Icon.png
Heavy
Sinks to the bottom of your bag
Float Icon.png
Float
Rises to the top of your bag
Conductive Icon.png
Conductive
Allows a Mana Network to pass through
Projectile Icon.png
Projectile
Ignores Status Spikes.png Spikes.
Pierce Icon.png
Pierce
Ignores Block.png Block.

Instruments

Sprite Name Type Rarity Size Cost Stats
Classic Guitar.png
Classic Guitar
Card Type Instrument.png
Common Tag.png
1x2 Shape.png
Energy Cost 0.png

Map Satchel.png



Can be Use.png Used 1 time per turn


On use:

Adds 3 Status Charm.png Charm



1 Forge.png

Harp.png
Harp
Card Type Instrument.png
Common Tag.png
1x2 Shape.png
No Cost.png

Map Satchel.png



Each Turn:

Adds 2 Status Charm.png Charm to all enemies

1 Forge.png

Flute.png
Flute
Card Type Instrument.png
Common Tag.png
1x2 Shape.png
Energy Cost 1.png

Map Satchel.png



On use:

Adds 5 Status Charm.png Charm

1 Forge.png

Oboe.png
Oboe
Card Type Instrument.png
Uncommon Tag.png
Oboe Shape.png
Energy Cost 1.png

Map Satchel.png



On use:

Adds 9 Status Charm.png Charm
+1 Energy.png Energy cost this turn

3 Forge.png

Clarinet.png
Clarinet
Card Type Instrument.png
Uncommon Tag.png
1x3 Shape.png
Energy Cost 1.png

Map Satchel.png



On use:

Adds 7 Status Charm.png Charm

2 Forge.png

Horn.png
Horn
Card Type Instrument.png
Uncommon Tag.png
1x2 Shape.png
Energy Cost 1.png

Map Satchel.png



On use:

Adds 4 Status Charm.png Charm to all enemies

2 Forge.png

Saxophone.png
Saxophone
Card Type Instrument.png
Uncommon Tag.png
Saxophone Shape.png
Energy Cost 0.png

Map Satchel.png



Can be Use.png Used 1 time per combat


On use:

Adds 15 Status Charm.png Charm

2 Forge.png

Trumpet.png
Trumpet
Card Type Instrument.png
Rare Tag.png
2x1 Shape.png
Energy Cost 1.png

Map Satchel.png



On use:

Adds 8 Status Charm.png Charm

For Each adjacent Accessory:

+2 Status Charm.png Charm


4 Forge.png

Guitar.png
Guitar
Card Type Instrument.png
Rare Tag.png
1x2 Shape.png
Energy Cost 1.png

Map Satchel.png



On use:

Deals 4 Attack.png Damage
Adds 5 Status Charm.png Charm

2 Forge.png

Lute.png
Lute
Card Type Instrument.png
Rare Tag.png
1x2 Shape.png
Energy Cost 0.png

Map Satchel.png



Can be Use.png Used 1 time per turn


On use:

Adds 4 Status Charm.png Charm

For Each Instrument in another pocket:

+1 Status Charm.png Charm

3 Forge.png

Electric Guitar.png
Electric Guitar
Card Type Instrument.png
Rare Tag.png
Wand Shape.png
Energy Cost 2.png

Map Satchel.png



On use:

Adds 6 Status Charm.png Charm
Adjacent Instruments are Refreshed.png Refreshed and can be Use.png Used again this turn
Violin.png
Violin
Card Type Instrument.png
Legendary Tag.png
1x2 Shape.png
Energy Cost 1.png

Map Satchel.png



On use:

Adds 3 Status Charm.png Charm

For each separate pocket in your backpack:

+3 Status Charm.png Charm

4 Forge.png

Bells.png
Bells

! Christmas Only !

Card Type Instrument.png
Legendary Tag.png
Bells Shape.png
Energy Cost 0.png

On use:

Adds 1 Status Charm.png Charm
+1 Status Charm.png Charm

When an adjacent Weapon is Use.png Used:

This is Use.png Used
Toy Piano.png
Toy Piano
Card Type Instrument.png

Card Type Accessory.png
Legendary Tag.png
2x1 Shape.png
Energy Cost 1.png

Map Satchel.png



On use:

Adds 5 Status Charm.png Charm

For each instrument in another pocket:

+2 Status Charm.png Charm

1 Forge.png

Drums

Sprite Name Type Rarity Size Cost Stats


Triangle.png
Triangle
Card Type Drum.png
Common Tag.png
1x1 Shape.png
Energy Cost 1.png

Map Satchel.png



Each turn (When-Active):

Adds 3 Status Charm.png Charm to all enemies

On use: This item is Activated.png Activated for this combat

Bongos.png
Bongos
Card Type Drum.png
Uncommon Tag.png
2x1 Shape.png
Energy Cost 1.png

Map Satchel.png



Each turn (When-Active):

Adds 6 Status Charm.png Charm

On use: This item is Activated.png Activated for this combat

Cymbals.png
Cymbals
Card Type Drum.png
Rare Tag.png
1x1 Shape.png
Energy Cost 1.png

Map Satchel.png



When attacked (When-Active):

Adds 2 Status Charm.png Charm to all enemies

On use: This item is Activated.png Activated for this combat

Drum Kit.png
Drum Kit
Card Type Drum.png
Legendary Tag.png
2x2 Shape.png
Energy Cost 1.png

Map Satchel.png



Each turn (When-Active):

Adds 5 Status Charm.png Charm to all enemies

On use: Adjacent drums are Activated.png Activated for this combat
This item is Activated.png Activated for this combat

Bows

Sprite Name Type Rarity Size Cost Stats


Robin's Bow.png
Robin's Bow
Card Type Bow.png
Legendary Tag.png
2x3 Shape.png
Energy Cost 1.png

Map Satchel.png



On use:

Use all arrows in other pockets

2 Forge.png

Weapons

Sprite Name Type Rarity Size Cost Stats
Feather Shiv.png
Feather Shiv
Card Type Melee.png

Card Type Weapon.png
Common Tag.png
1x1 Shape.png
Energy Cost 0.png

Map Satchel.png



On Use:

Deals 3 Attack.png Damage

For each Feather Shiv in another pocket:

+2 Attack.png Damage

Can be Use.png Used 1 time per turn


1 Forge.png

Sai.png
Sai
Card Type Melee.png

Card Type Weapon.png
Rare Tag.png
1x2 Shape.png
Energy Cost 1.png

Map Satchel.png



On Use:

Deals 4 Attack.png Damage

For each Shuriken in another pocket:

+1 Attack.png Damage

2 Forge.png

Robin's Wand.png
Robin's Wand
Card Type Wand.png

Card Type Weapon.png
Rare Tag.png
Wand Shape.png
Mana Cost 1.png
Map Satchel.png
Conductive Icon.png


On Use:

Deals 3 Attack.png Damage

For each Mana Stone in another pocket:

+3 Attack.png Damage

2 Forge.png
Pro Tip: place it between two pockets

Bird Arrow.png
Bird Arrow
Card Type Arrow.png

Card Type Weapon.png
Rare Tag.png
2x1 Shape.png
No Cost.png
Map Satchel.png
Projectile Icon.png


On use:

Deals 3 Attack.png Damage

For each space that is not in this pocket:

+1 Attack.png Damage

3 Forge.png

Scythe.png
Scythe
Card Type Melee.png

Card Type Weapon.png
Legendary Tag.png
Axe Shape.png
Energy Cost 1.png

Map Satchel.png



On Use:

Deals 7 Attack.png Damage

For each separate pocket in your backpack:

+3 Attack.png Damage

4 Forge.png

Hammers

Sprite Name Type Rarity Size Cost Stats
Ball Hammer.png
Ball Hammer
Card Type Hammer.png

Card Type Melee.png

Card Type Weapon.png
Common Tag.png
1x1 Shape.png
Energy Cost 0.png

Map Satchel.png



On Use:

Deals 3 Attack.png Damage

Hammers two spaces away get +2 Attack.png Damage


Can be Use.png Used 1 time per turn


1 Forge.png

Claw Hammer.png
Claw Hammer
Card Type Hammer.png

Card Type Melee.png

Card Type Weapon.png
Uncommon Tag.png
1x1 Shape.png
Energy Cost 0.png

Map Satchel.png



On Use:

Deals 3 Attack.png Damage

Hammers two spaces away get +50% Attack.png Damage


Can be Use.png Used 1 time per turn


1 Forge.png

Toad's Hammer.png
Toad's Hammer
Card Type Hammer.png

Card Type Melee.png

Card Type Weapon.png
Uncommon Tag.png
1x1 Shape.png
Mana Cost 1.png
Map Satchel.png
Conductive Icon.png


On Use:

Deals 7 Attack.png Damage

Hammers two spaces away get +50% Attack.png Damage


Can be Use.png Used 1 time per turn


1 Forge.png

Gerbil Hammer.png
Gerbil Hammer
Card Type Hammer.png

Card Type Melee.png

Card Type Weapon.png
Uncommon Tag.png
1x1 Shape.png
Energy Cost 0.png

Map Satchel.png



On Use:

Deals 3 Attack.png Damage
Adds 2 Status Weak.png Weak

Hammers two spaces away get +2 Attack.png Damage


Can be Use.png Used 1 time per turn


1 Forge.png

Flame Hammer.png
Flame Hammer
Card Type Hammer.png

Card Type Melee.png

Card Type Weapon.png
Rare Tag.png
1x2 Shape.png
Energy Cost 0.png

Map Satchel.png



On Use:

Deals 9 Attack.png Damage

Hammers two spaces away get +4 Status Burn.png Burn


Can be Use.png Used 1 time per turn


1 Forge.png

Crow Hammer.png
Crow Hammer
Card Type Hammer.png

Card Type Melee.png

Card Type Weapon.png
Rare Tag.png
1x1 Shape.png
Energy Cost 0.png

Map Satchel.png



On Use:

Deals 5 Attack.png Damage

For each hammer two spaces away:> +2 Gold.png Gold


On Kill non-summon: 0 Gold.png Gold


Can be Use.png Used 1 time per turn


1 Forge.png

Tinner's Hammer.png
Tinner's Hammer
Card Type Hammer.png

Card Type Melee.png

Card Type Weapon.png
Rare Tag.png
1x1 Shape.png
Energy Cost 0.png

Map Satchel.png



On Use: Deals 10 Attack.png Damage


Hammers two spaces away get +2 Attack.png Damage


Can be Use.png Used 1 time each turn


2 Forge.png

Monad's Mjolnir.png
Monad's Mjolnir
Card Type Hammer.png

Card Type Melee.png

Card Type Weapon.png
Legendary Tag.png
1x1 Shape.png
Energy Cost 1.png

Map Satchel.png



On Use:

Deals 6 Attack.png Damage
Hammers two spaces away are Refreshed.png Refreshed and can be Use.png Used again this turn

3 Forge.png

Warhammer.png
Warhammer
Card Type Hammer.png

Card Type Melee.png

Card Type Weapon.png
Legendary Tag.png
1x2 Shape.png
Energy Cost 1.png

Map Satchel.png



On Use:

Deals 10 Attack.png Damage

On Kill:

Hammers in another pocket are Refreshed.png Refreshed and can be Use.png Used again this turn

3 Forge.png

Accessories

Sprite Name Type Rarity Size Cost Stats
Drum Sticks.png
Drum Sticks
Card Type Accessory.png
Uncommon Tag.png
1x1 Shape.png
No Cost.png

Map Satchel.png



Adjacent Drums get +1 Status Charm.png Charm

Musical Gem.png
Musical Gem
Card Type Accessory.png

Card Type Gem.png
Uncommon Tag.png
1x1 Shape.png
No Cost.png

Map Satchel.png



Adjacent and Diagonal Instruments and Drums get +1 Status Charm.png Charm

Dad's Ring.png
Dad's Ring
Card Type Ring.png

Card Type Accessory.png
Rare Tag.png
1x1 Shape.png
Mana Cost 1.png

Map Satchel.png



On Use: Adds 1Block.png Block


For each armor in this pocket:

+3 Block.png Block

For each weapon in this pocket:

-3 Block.png Block

2 Forge.png

Goat Doll.png
Goat Doll
Card Type Accessory.png
Rare Tag.png
1x1 Shape.png
No Cost.png

Map Satchel.png

Projectile Icon.png




For each pocket:

+3 Attack.png Damage

Each turn:

Deals 1 Attack.png Damage to all Enemies
Sheet Music.png
Sheet Music
Card Type Accessory.png
Rare Tag.png
1x1 Shape.png
No Cost.png

Map Satchel.png



Instruments in this column get +1 Status Charm.png Charm

Metronome.png
Metronome
Card Type Accessory.png
Legendary Tag.png
1x1 Shape.png
No Cost.png

Map Satchel.png



Adjacent instruments and drums get +3 Status Charm.png Charm

Tuning Fork.png
Tuning Fork
Card Type Accessory.png
Legendary Tag.png
1x1 Shape.png
No Cost.png

Map Satchel.png



Instruments in another pocket get +3 Status Charm.png Charm

Vermilion Energy.png
Vermilion Energy
Card Type Accessory.png
Legendary Tag.png
1x1 Shape.png
No Cost.png

Map Satchel.png



Each Turn: +1 Energy.png Energy


If there are any items in this pocket: -1 Energy.png Energy


2 Forge.png

Love Letter.png
Love Letter

! Valentine Only !

Card Type Accessory.png
Common Tag.png
1x1 Shape.png
No Cost.png

Map Satchel.png



Love Letter
"There are things within this letter that you could never repeat."

Lover's Reply.png

Lover's Reply

! Valentine Only !

Card Type Accessory.png
Common Tag.png
1x1 Shape.png
No Cost.png

Map Satchel.png



Lover's Reply
"This letter is even worse! Wow! Squirreliette!"

Lover's Proposal.png

Lover's Proposal

! Valentine Only !

Card Type Accessory.png
Common Tag.png
1x1 Shape.png
No Cost.png

Map Satchel.png



Lover's Proposal
"After the last two, you aren't even looking this time!"

Lovers' Quarrel.png
Lovers' Quarrel

! Valentine Only !

Card Type Accessory.png
Legendary Tag.png
1x3 Shape.png
Energy Cost 1.png

Map Satchel.png



On use:

Deals 1 Attack.png Damage

Gains Attack.png Damage equal to 100% of the charm that's on the enemy

Consumables

Sprite Name Type Rarity Size Cost Stats
Love Potion.png
Love Potion
Card Type Consumable.png
Card Type Potion.png
Uncommon Tag.png
1x1 Shape.png
Energy Cost 1.png

Map Satchel.png



On Use:

Adds 20 Status Charm.png Charm

Bomb.png Destroyed "O Romemole, Romemole, wherefore art thou romemole?"

Shields

Sprite Name Type Rarity Size Cost Stats
Wing Crest Shield.png
Wing Crest Shield
Card Type Shield.png
Uncommon Tag.png
2x2 Shape.png
Energy Cost 1.png

Map Satchel.png



If there is a weapon in this pocket:

Disabled.png Disabled

On Use:

Adds 10 Block.png Block

2 Forge.png

Armor

Sprite Name Type Rarity Size Cost Stats
Winged Helmet.png
Winged Helmet
Card Type Helmet.png

Card Type Armor.png
Uncommon Tag.png
1x1 Shape.png
No Cost.png

Map Satchel.png



If this is not in the top row:

Disabled.png Disabled

For Each Separate Pocket in your Backpack:

+2 Block.png Block

Each turn:

Adds 3 Block.png Block

1 Forge.png

Feather Armor.png
Feather Armor
Card Type Clothing.png

Card Type Armor.png
Rare Tag.png
2x2 Shape.png
No Cost.png

Map Satchel.png



Each Combat:

Adds 1 Status Dodge.png Dodge to self

For each Armor in another pocket:

+1 Status Dodge.png Dodge to self

2 Forge.png

Talon Boots.png
Talon Boots
Card Type Footwear.png

Card Type Armor.png
Common Tag.png
2x1 Shape.png
No Cost.png

Map Satchel.png



Each Turn:

Adds 2 Block.png Block

For each pocket that has a space above this:

+3 Block.png Block
Climbing Glove Left.png
Climbing Glove Left
Card Type Glove.png

Card Type Armor.png
Common Tag.png
1x1 Shape.png
No Cost.png
   Map Satchel.png


Each turn:

Adds 2 Block.png Block

For each pocket that has a space to the right:

+1 Block.png Block
Climbing Glove Right.png
Climbing Glove Right
Card Type Glove.png

Card Type Armor.png
Common Tag.png
1x1 Shape.png
No Cost.png

Map Satchel.png



Each turn:

Adds 2 Block.png Block

For each pocket that has a space to the left:

+1 Block.png Block

Relics

Sprite Name Type Rarity Size Cost Stats
Olive Branch.png
Olive Branch
Card Type Relic.png
1x1 Shape.png
No Cost.png

Map Satchel.png


If no Attack.png Damage was dealt this turn:

Adds 8 Status Charm.png Charm to all enemies